Does Super Mario Sunshine Run at 60 FPS on Anbernic RG405M?
No — avoid buying the Anbernic RG405M specifically for Super Mario Sunshine. MUST leave "Skip EFB Access from CPU" UNCHECKED (OFF) so goop physics work, and enable the 60 FPS Gecko code on Snapdragon/Dimensity devices. If playing Super Mario Sunshine at full speed is your priority, step up to the Retroid Pocket 4 Pro ($175).
Optimal Dolphin Settings Recipe
🔧 Critical Per-Game Tweaks & Engine Notes
- ▸MUST leave "Skip EFB Access from CPU" UNCHECKED (OFF) so goop physics work, and enable the 60 FPS Gecko code on Snapdragon/Dimensity devices.
- ▸Known Engine Quirk: If you enable "Skip EFB Access from CPU", Mario cannot clean paint goop with FLUDD!
- ▸Unisoc Tiger T618 lacks the single-core speed or Turnip driver support required to hold full speed in Super Mario Sunshine. Consider stepping up to the Retroid Pocket 4 Pro.
- ▸Bottleneck Profile (EFB Access from CPU): Paint/goop collision physics require CPU readbacks of the Embedded Frame Buffer (EFB)—making it heavier than Wind Waker.
- ▸Thermal & Battery Telemetry: SoC pinned at 100% utilization; noticeable frame drops during heavy effects.
Play Super Mario Sunshine at Locked 60 FPS on Retroid Pocket 4 Pro
Because the Anbernic RG405M ($159) cannot handle Super Mario Sunshine at full speed, the most cost-effective handheld that runs it smoothly is the Retroid Pocket 4 Pro ($175) powered by the MediaTek Dimensity 1100.
Recommended Tier: 256GB UHS-I (A2 / V30)
256GB • 180MB/s Read • A2 App Class
Super Mario Sunshine requires 1.3 GB of storage. A 256GB A2-rated card fits roughly 158+ GameCube games alongside your BIOS and HD texture packs with zero mid-game streaming stutter.
Open Interactive MicroSD Storage Calculator→How Every Handheld Runs Super Mario Sunshine (GameCube)
Compare frame rates, internal upscale resolution, and hardware pricing across all 12 tested devices for Super Mario Sunshine.
| Handheld | Price | Chipset | Verdict & FPS | Max Upscale | Config Guide |
|---|---|---|---|---|---|
| Retroid Pocket 5 | $219 | Qualcomm Snapdragon 865 | 🟢 60 FPS Locked (2.5x) | 2.5x - 3x Native (1080p) | View Settings → |
| Retroid Pocket 4 Pro | $175 | MediaTek Dimensity 1100 | 🟢 60 FPS Locked (2x) | 2x Native (720p) | View Settings → |
| Anbernic RG556 | $169 | Unisoc T820 | 🟡 30 FPS Playable (With Tweaks) | 2x Native (720p) | View Settings → |
| Anbernic RG Cube / RG406V | $159 | Unisoc T820 | 🟡 30 FPS Playable (With Tweaks) | 2x Native (720p) | View Settings → |
| AYN Odin 2 Pro | $299 | Qualcomm Snapdragon 8 Gen 2 | 🟢 60 FPS Locked (3x) | 3x Native (1080p+) | View Settings → |
| Anbernic RG35XX SP | $64 | Allwinner H700 / ARM Cortex-A53 Budget Tier | 🔴 Incompatible (Allwinner Limit) | N/A | View Settings → |
| Anbernic RG40XX H | $69 | Allwinner H700 / ARM Cortex-A53 Budget Tier | 🔴 Incompatible (Allwinner Limit) | N/A | View Settings → |
| Miyoo Mini Plus | $52 | Allwinner H700 / ARM Cortex-A53 Budget Tier | 🔴 Incompatible (Allwinner Limit) | N/A | View Settings → |
| TrimUI Smart Pro | $62 | Rockchip RK3566 / Allwinner A133P | 🔴 Incompatible (Rockchip Limit) | N/A | View Settings → |
| Powkiddy RGB30 | $72 | Rockchip RK3566 / Allwinner A133P | 🔴 Incompatible (Rockchip Limit) | N/A | View Settings → |
| iPhone 15 Pro / 16 (Delta & PPSSPP iOS) | $99 | Apple A17 Pro / A16 Bionic | 🔴 19 FPS Slowdown (Underpowered) | 1x Native (No JIT) | View Settings → |
| Steam Deck OLED | $549 | AMD Custom APU | 🟢 60 FPS Locked (3x) | 3x Native (1080p+) | View Settings → |
| Retroid Pocket Mini | $199 | Qualcomm Snapdragon 865 | 🟢 60 FPS Locked (2.5x) | 2.5x - 3x Native (1080p) | View Settings → |
| Anbernic RG406V | $165 | Unisoc T820 | 🟡 30 FPS Playable (With Tweaks) | 2x Native (720p) | View Settings → |
| Anbernic RG405M (Viewing) | $159 | Unisoc Tiger T618 | 🔴 19 FPS Slowdown (Underpowered) | 1x Native | View Settings → |
| AYN Odin 2 Mini | $339 | Qualcomm Snapdragon 8 Gen 2 | 🟢 60 FPS Locked (3x) | 3x Native (1080p+) | View Settings → |
| TrimUI Brick | $55 | Rockchip RK3566 / Allwinner A133P | 🔴 Incompatible (Rockchip Limit) | N/A | View Settings → |
| Powkiddy X55 | $79 | Rockchip RK3566 / Allwinner A133P | 🔴 Incompatible (Rockchip Limit) | N/A | View Settings → |
| AYN Odin 2 Portal | $299 | Qualcomm Snapdragon 8 Gen 2 | 🟢 60 FPS Locked (3x) | 3x Native (1080p+) | View Settings → |
| Retroid Pocket 2S | $89 | Unisoc Tiger T610 | 🔴 19 FPS Slowdown (Underpowered) | 1x Native | View Settings → |
| Powkiddy V10 | $39 | Rockchip RK3326 | 🔴 Incompatible (Rockchip Limit) | N/A | View Settings → |
| Anbernic RG ARC-D | $85 | Rockchip RK3566 / Allwinner A133P | 🔴 Incompatible (Rockchip Limit) | N/A | View Settings → |
| Anbernic RG406H | $169 | Unisoc T820 | 🟡 30 FPS Playable (With Tweaks) | 2x Native (720p) | View Settings → |
| Miyoo A30 | $38 | Allwinner H700 / ARM Cortex-A53 Budget Tier | 🔴 Incompatible (Allwinner Limit) | N/A | View Settings → |
More Games Benchmark-Tested on Anbernic RG405M
See All 50 Games on Anbernic RG405M →God of War II
Scale: 1x Native (Stuttering)
Grand Theft Auto: San Andreas
Scale: 1x Native (Stuttering)
Shadow of the Colossus
Scale: 1x Native (Stuttering)
Need for Speed: Most Wanted
Scale: 1x Native (Stuttering)
Burnout 3: Takedown
Scale: 1x Native (Stuttering)
Gran Turismo 4
Scale: 1x Native (Stuttering)
Metal Gear Solid 3: Subsistence
Scale: 1x Native (Stuttering)
Silent Hill 2 (Director’s Cut)
Scale: 1x Native (PAL 50Hz Preferred)